


One slip up could mean the difference between life and death for these characters and in some cases, death is the best option…
#WILL A WONDERFUL WORLD FULL#
Or there are even times when you have to change an ending in an early letter to unlock a new letter. This is a game where you kind have to get every ending (yes, even the bad ones) because sometimes that’s what it takes to get the full scope of the story-and not gonna lie there was something morbidly satisfying about messing around in the character’s lives. Stories are constantly in flux and your decisions can have a lasting effect not just in the life of one character, but ALL of the characters in the game.Įarly on altering the contents of the letters is pretty straightforward-move sentences around to alter key events in the story-but as the game progresses the rules become much more complex and I will fully admit that there were some scenarios where I gave up on using logic and just started moving sentences around until something stuck! And, there are some instances where you have to revisit older letters to find small details that are sudden super important in a completely different letter. Which can make for some unintentionally hilarious situations-my favorite being swapping a loaded gun with a dried fish, which resulted in an alley cat using a gun to defend his territory and a cop using a dried fish to disarm another detective. Sometimes two letters will sync up allowing you to exchange details between the two. Despite receiving some letters at the same time, each of the storylines are separated by time and location so some events that appear to be happening within the same timeframe may in reality take place several years apart. But, once you find a good rhythm, your sense of morbid curiosity takes over and you find yourself engrossed in the lives of these characters. There is a particularly devastating child abuse scenario that even found especially hard to stomach, but thankfully that plotline was blessedly short! The other plotlines shift between moments of levity and soap opera levels of melodrama-which can give you a bit of mood whiplash as you try to keep up with the tonal dissonance between plot points. This game is NOT for the faint of heart, WILL deals with some pretty heavy themes that may be triggering to some players. By rearranging the order and combinations of sentences in these letters, you can alter the destiny of the letter’s sender, sometimes things go right and sometimes they go horribly wrong. Occasionally you will receive letters from humans in desperate need of your help-their problems ranging from something as simple as a young girl who loses her house keys to a newbie detective caught in the middle of a bloody gang war. Helping you on your journey is a snarky talking dog named, Willy. In the game you take on the role of an amnesiac god who is tasked with altering the fates of troubled humans armed only with a strange fate-altering pen (a la, Time Hollow). While WILL: A Wonderful World features a story rich narrative, it’s unique gameplay makes it feel more like a point and click puzzle game than an outright visual novel. The game is rated Mature, so expect the following: Sexual Situations, Violence, Drug References, Violence, Death, Mentions of Suicide, and references to Sexual Assault Similar Games: Root Letter | Zero Escape: The Nonary Game | Steins Gate.
